Angel And Hells Posted January 4, 2019 Report Share Posted January 4, 2019 Por semanas venho pedindo um script de pesca na qual descarta peixes baratos em npc ficando apenas com os peixes de alto valor, andei pesquisando na internet e resolvi me aventurar em criar script. Então resolvi compartilhar com todos o meu Script: Abra o Console do OT Cliente : Após aberto console copie e cole o script abaixo: cycleEvent( function() if g_game.isOnline() then local player = g_game.getLocalPlayer() local pos = player:getPosition() if player:getItem('3578') ~= nil then g_game.move(player:getItem('3578'), pos, player:getItem('3578'):getCount()) elseif player:getItem('3578') ~= nil then g_game.move(player:getItem('7159'), pos, player:getItem('1780'):getCount()) elseif player:getItem('7159') ~= nil then g_game.move(player:getItem('7159'), pos, player:getItem('7159'):getCount()) elseif player:getItem('7159') ~= nil then g_game.move(player:getItem('7159'), pos, player:getItem('3578'):getCount()) elseif player:getItem('7159') ~= nil then g_game.move(player:getItem('3578'), pos, player:getItem('3578'):getCount()) elseif player:getItem('3041') ~= nil then g_game.move(player:getItem('3578'), pos, player:getItem('3578'):getCount()) elseif player:getItem('3578') ~= nil then g_game.move(player:getItem('3578'), pos, player:getItem('3578'):getCount()) elseif player:getItem('3578') ~= nil then g_game.move(player:getItem('3578'), pos, player:getItem('3578'):getCount()) elseif player:getItem('3578') ~= nil then g_game.move(player:getItem('7159'), pos, player:getItem('7159'):getCount()) elseif player:getItem('7159') ~= nil then g_game.move(player:getItem('7159'), pos, player:getItem('7159'):getCount()) elseif player:getItem('7159') ~= nil then g_game.move(player:getItem('7159'), pos, player:getItem('1781'):getCount()) end end end, 1000/2) E pronto vá até um ponto de pesca ligue o fishing e deixe suas BPs abertas para que o script escolha os peixes que devem ser coletados e jogados. Duvidas estou a disposição. 5 Quote Link to comment Share on other sites More sharing options...
Gugu - Karin Uzumaki Posted January 6, 2019 Report Share Posted January 6, 2019 dei uma reduzida no codigo, vê se vai funcionar de boa cycleEvent( function() if g_game.isOnline() then local player = g_game.getLocalPlayer() local pos = player:getPosition() local items = {'3578', '7159', '3041', '1781'} for i=1, #items do local item = player:getItem(items[i]) if item then g_game.move(item, pos, item:getCount()) end end end end, 1000/2) 5 Quote Link to comment Share on other sites More sharing options...
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